// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_OUTPUT_RENDERER_SETTINGS_H_
#define CC_OUTPUT_RENDERER_SETTINGS_H_

#include <stddef.h>

#include "cc/base/cc_export.h"
#include "cc/output/buffer_to_texture_target_map.h"
#include "cc/resources/resource_format.h"

namespace cc {

class CC_EXPORT RendererSettings {
public:
    RendererSettings();
    RendererSettings(const RendererSettings& other);
    ~RendererSettings();

    bool allow_antialiasing;
    bool force_antialiasing;
    bool force_blending_with_shaders;
    bool partial_swap_enabled;
    bool finish_rendering_on_resize;
    bool should_clear_root_render_pass;
    bool disable_display_vsync;
    bool release_overlay_resources_after_gpu_query;
    bool gl_composited_texture_quad_border;
    bool show_overdraw_feedback;

    double refresh_rate;
    int highp_threshold_min;
    size_t texture_id_allocation_chunk_size;
    bool use_gpu_memory_buffer_resources;
    ResourceFormat preferred_tile_format;
    BufferToTextureTargetMap buffer_to_texture_target_map;

    bool operator==(const RendererSettings& other) const;
};

} // namespace cc

#endif // CC_OUTPUT_RENDERER_SETTINGS_H_
